module Evas_map: sig
.. end
UV Mapping
type
t = Evas.map
val util_points_populate_from_object_full : t -> Evas.obj -> int -> unit
val util_points_populate_from_object : t -> Evas.obj -> unit
val util_points_populate_from_geometry : t -> int -> int -> int -> int -> int -> unit
val util_points_color_set : t -> int -> int -> int -> int -> unit
val util_rotate : t -> float -> int -> int -> unit
val util_zoom : t -> float -> float -> int -> int -> unit
val util_3d_rotate : t -> float -> float -> float -> int -> int -> int -> unit
val util_quat_rotate : t ->
float -> float -> float -> float -> float -> float -> float -> unit
val util_3d_lighting : t ->
int -> int -> int -> int -> int -> int -> int -> int -> int -> unit
val util_3d_perspective : t -> int -> int -> int -> int -> unit
val util_clockwise_get : t -> bool
val new_ : int -> t
val smooth_set : t -> bool -> unit
val smooth_get : t -> bool
val alpha_set : t -> bool -> unit
val alpha_get : t -> bool
val dup : t -> t
val free : t -> unit
val count_get : t -> int
val point_coord_set : t -> int -> int -> int -> int -> unit
val point_coord_get : t -> int -> int * int * int
val point_image_uv_set : t -> int -> float -> float -> unit
val point_image_uv_get : t -> int -> float * float
val point_color_set : t -> int -> int -> int -> int -> int -> unit
val point_color_get : t -> int -> int * int * int * int