sig
val clicked : Evas.obj -> (Evas.obj -> unit) -> unit
val clicked_double : Evas.obj -> (Evas.obj -> unit) -> unit
val press : Evas.obj -> (Evas.obj -> unit) -> unit
val longpressed : Evas.obj -> (Evas.obj -> unit) -> unit
val scroll : Evas.obj -> (Evas.obj -> unit) -> unit
val scroll_drag_start : Evas.obj -> (Evas.obj -> unit) -> unit
val scroll_drag_stop : Evas.obj -> (Evas.obj -> unit) -> unit
val scroll_anim_start : Evas.obj -> (Evas.obj -> unit) -> unit
val scroll_anim_stop : Evas.obj -> (Evas.obj -> unit) -> unit
val zoom_start : Evas.obj -> (Evas.obj -> unit) -> unit
val zoom_stop : Evas.obj -> (Evas.obj -> unit) -> unit
val zoom_change : Evas.obj -> (Evas.obj -> unit) -> unit
val tile_load : Evas.obj -> (Evas.obj -> unit) -> unit
val tile_loaded : Evas.obj -> (Evas.obj -> unit) -> unit
val tile_loaded_fail : Evas.obj -> (Evas.obj -> unit) -> unit
val route_load : Evas.obj -> (Evas.obj -> unit) -> unit
val route_loaded : Evas.obj -> (Evas.obj -> unit) -> unit
val route_loaded_fail : Evas.obj -> (Evas.obj -> unit) -> unit
val name_load : Evas.obj -> (Evas.obj -> unit) -> unit
val name_loaded : Evas.obj -> (Evas.obj -> unit) -> unit
val name_loaded_fail : Evas.obj -> (Evas.obj -> unit) -> unit
val overlay_clicked : Evas.obj -> (Evas.obj -> unit) -> unit
val loaded : Evas.obj -> (Evas.obj -> unit) -> unit
val language_changed : Evas.obj -> (Evas.obj -> unit) -> unit
val focused : Evas.obj -> (Evas.obj -> unit) -> unit
val unfocused : Evas.obj -> (Evas.obj -> unit) -> unit
end