sig
type t = Elm.transit
type tween_mode =
[ `accelerate
| `bezier_curve
| `bounce
| `decelerate
| `divisor_interp
| `linear
| `sinusoidal
| `spring ]
type effect_flip_axis = [ `x | `y ]
type effect_wipe_type = [ `hide | `show ]
type effect_wipe_dir = [ `down | `left | `right | `up ]
val add : unit -> Elm_transit.t
val del : Elm_transit.t -> unit
val effect_add : Elm_transit.t -> (Elm_transit.t -> float -> unit) -> unit
val object_add : Elm_transit.t -> Evas.obj -> unit
val object_remove : Elm_transit.t -> Evas.obj -> unit
val objects_get : Elm_transit.t -> Evas.obj list
val objects_final_state_keep_set : Elm_transit.t -> bool -> unit
val objects_final_state_keep_get : Elm_transit.t -> bool
val event_enabled_set : Elm_transit.t -> bool -> unit
val event_enabled_get : Elm_transit.t -> bool
val del_cb_set : Elm_transit.t -> (Elm_transit.t -> unit) -> unit
val auto_reverse_set : Elm_transit.t -> bool -> unit
val auto_reverse_get : Elm_transit.t -> bool
val repeat_times_set : Elm_transit.t -> int -> unit
val repeat_times_get : Elm_transit.t -> int
val tween_mode_set : Elm_transit.t -> Elm_transit.tween_mode -> unit
val tween_mode_get : Elm_transit.t -> Elm_transit.tween_mode
val tween_mode_factor_set : Elm_transit.t -> float -> float -> unit
val tween_mode_factor_get : Elm_transit.t -> float * float
val tween_mode_factor_n_set : Elm_transit.t -> float array -> unit
val duration_set : Elm_transit.t -> float -> unit
val duration_get : Elm_transit.t -> float
val go : Elm_transit.t -> unit
val revert : Elm_transit.t -> unit
val go_in : Elm_transit.t -> float -> unit
val paused_set : Elm_transit.t -> bool -> unit
val paused_get : Elm_transit.t -> bool
val progress_value_get : Elm_transit.t -> float
val chain_transit_add : Elm_transit.t -> Elm_transit.t -> unit
val chain_transit_del : Elm_transit.t -> Elm_transit.t -> unit
val chain_transits_get : Elm_transit.t -> Elm_transit.t list
val smooth_set : Elm_transit.t -> bool -> unit
val smooth_get : Elm_transit.t -> bool
val effect_resizing_add : Elm_transit.t -> int -> int -> int -> int -> unit
val effect_translation_add :
Elm_transit.t -> int -> int -> int -> int -> unit
val effect_zoom_add : Elm_transit.t -> float -> float -> unit
val effect_flip_add :
Elm_transit.t -> Elm_transit.effect_flip_axis -> bool -> unit
val effect_resizable_flip_add :
Elm_transit.t -> Elm_transit.effect_flip_axis -> bool -> unit
val effect_wipe_add :
Elm_transit.t ->
Elm_transit.effect_wipe_type -> Elm_transit.effect_wipe_dir -> unit
val effect_color_add :
Elm_transit.t ->
int -> int -> int -> int -> int -> int -> int -> int -> unit
val effect_fade_add : Elm_transit.t -> unit
val effect_blend_add : Elm_transit.t -> unit
val effect_rotation_add : Elm_transit.t -> float -> float -> unit
val effect_image_animation_add : Elm_transit.t -> string list -> unit
end